Mobile phones have become gaming platforms due to their accessibility – everyone has a phone nowadays. And the sheer power of contemporary phones and tablets means they’re capable of performing beautifully even with complex games.
Last year’s launch of Apple Arcade was very exciting for many people. For those who pay $5 per month, Apple gives access to a rapidly growing library of great games to have on iPhone, iPad, Mac, and Apple TV to play with a controller. For the same price, Apple Arcade offers more exclusive well-made original content to gamers than Apple TV+ offers to movie and TV fans.
These are the Apple Arcade games worth trying out right now.
Assemble With Care
Assemble With Care gives the players tasks as ordinary as fixing a tape recorder or emptying a suitcase and packs them with the soft puzzle-solving fun like in the other games from the makers of Monument Valley.
Card of Darkness
Card of Darkness has charming aesthetics, surprising remixes of simple but chic deep strategy systems, as well as number-based card game mechanics. It’s about what we’ve grown to expect from Zach Gage, author of other mini mobile classics like Really Bad Chess and SpellTower.
Cat Quest II
The original Cat Quest declared to be “Skyrim With Cats” and it somehow passed. Cat Quest II is pretty much the same: this is an approachable, yet very deep and addictive action-RPG with cats. This time around you can play together with a friend.
ChuChu Rocket! Universe
This game is a new take on the smart 3D spatial puzzles seen in the original game on Sega Dreamcast. It’s honestly so great that this series made a comeback.
Crossy Road Castle
Crossy Road is like if Frogger was about a chicken that crosses the road. It became a great mobile game for kids or anyone else. Rather than crossing endless roads, you play as the chicken going through more conventional platforming levels in an infinite tower. Despite the change in genre, the game is still very fun.
EarthNight
EarthNight is actually an automatic runner, which is one of the most popular mobile gaming genres, broken up by bits from time to time, where you fall from the sky. But the art is so new, the music so original, and the movement so fluid, that you sweep up into it. Also, you get to stab a dragon in the eye with a sword.
Exit the Gungeon
Exit the Gungeon is not only a sequel to Enter the Gungeon with a great. It also maintains the original’s capacity to combine simple 2D arenas with detailed and action-packed gunfight mechanics. In this game, the screen really makes firefights much easier.
Grindstone
Grindstone is a cool block-matching puzzle game in which you might sometimes be bothered about the blocks biting back. But there’s also the satisfying carnage of your fantasy hero cutting through those monsters. It’s quite a well-known Apple Arcade game and for good reason.
Manifold Garden
Manifold Garden took years and years to create. Once you start playing it, it’s clear why. Moving through this difficult geometry seems to be an effortless dream. But creating these trippy puzzles was definitely a stressful nightmare.
Mutazione
This is an elaborate story of a melancholic adventure through an amazing environment. It’s as if Night in the Woods was a chill version of the movie called Annihilation. Guys, if you understand these references, you’ll especially dig it.
Neo Cab
Neo Cab shows you a world of future where you play as the last human driver among automated rideshare services, which you have to compete against while also seeking for your missing friend. You can control your emotional state while choosing dialogue, which is s really exciting.
Oceanhorn II
While the first Oceanhorn was largely affected by The Wind Waker’s influences of Legend of Zelda, Oceanhorn II tries to rip off Breath of the Wild. Anyway, the general structure is still more like a traditional 3D Legend of Zelda game. It stays ambitious and attractive for a mobile adventure.
Overland
It seems like Overland was heavily inspired by Into the Breach, but it has been developed for such a long time that it’s not the case. Both games are turn-based roguelikes that feature extreme tactics in the light of random circumstances rather than an overall strategy. As you walk across the tiny grids that make up the wasteland, you have to decide on such things as how to silently find precious gas, when to heal your dog, and so on. The interface is created in the way to make the famously dense genre more available to tabletop players, and it looks clean.